- #Supertuxkart modding how to
- #Supertuxkart modding serial
- #Supertuxkart modding Pc
- #Supertuxkart modding windows 7
Hexley is a cheater and often uses shortcuts.
![supertuxkart modding supertuxkart modding](https://online.supertuxkart.net/assets/cache/300--7021530565f0b35e341526.png)
Is it possible to give AIs a bit more individual character through designated or preferred drivelines? Wilber could for example be a bit crazy and swerve a lot. Instead integrate maybe Art museum and city if possible. Hacienda and The Farm as well as Snowtuxpeak and Snow Mountain are a bit redundant in my opinion and I would get rid of one (my vote would be too keep Hacienda and Snowtuxpeak). Maybe improve visibility of the road and reduce the number of sharp bends. Here the issue is that the road is hard to recognise and it is too easy to get stuck somewhere. On the other hand a few tracks are much to difficult and we come last most of the time. For example a crossing of the two alternative routes? Jumps? Fog? Driving through an empty tree trunk? also a bit boring and should be improved.
![supertuxkart modding supertuxkart modding](https://images.gamebanana.com/img/ss/mods/60d94b9097215.jpg)
Would be nice if the drivelines could be tweaked a bit. in the curves) and make no good use of shortcuts and nitro. The reason is that the AIs use a non ideal driveline (esp. Examples are Amazon, Canyon, Crescent Crossing, Pharaohs Treasure. But some are in my opinion much too easy and we always win against the AIs. Now some suggestions independent to two player mode: I would instead propose to start in the reverse order of the overall standings, making it necessary for the best players/AIs to work their way through the field.
#Supertuxkart modding serial
This is quite an advantage especially if you manage the jump start and this often creates serial winners. When you play a grand prix and are in the lead in the overall standings you start in the first row. This could for example simply be done through a reduction in top speed of the kart (lets say in steps of 2%). But it would also be nice if you could individually set a handicap for players to adjust their skill level among each other. You can adjust the AIs to your skill level by choosing beginner, intermediate, expert. It is almost like having a plunger in the face. But in multiplayer mode they take up too much of the screen and it is hard to see anything for a few seconds. Announcements like fastest lap or winner of the race are fine in single player mode. This is somewhat logical, since you get separate engine noises for both players, but I would prefer to automatically adjust the noise level down (without going to the preferences each time). But in two player mode the engine noise appears to double, making it very dominant. In single player music and engine noise is fairly well balanced.
#Supertuxkart modding windows 7
I refer to the configuration two players with gamepads, grand prix, windows 7 and lcd tv via hdmi. I follow the game for quite a while and I must say it definitely improved a lot recently Βut first congratulations to the new version of STK. I am new to this forum and also have a few comments to the multiplayer mode. Joerg hiker Posts: 1435 Joined:, 12:15 Location: Melbourne, Australia But perhaps someone can come up with a better idea?
#Supertuxkart modding how to
but somehow it all doesn't really work.Īny suggestions on how to improve this? Adding a 'single player race', 'split screen' icon at the main menu might partially help(?), but it doesn't really go with the design of the GUI.īesides missing that message there is also the fact that you have to select 'race' with the device you want to use, you can't use a mouse/keyboard to select race, then use the gamepad (this at least would be solved with two icons (single/split-screen). I have seen a forum post (in a German forum) just about how to use a gamepad, people thinking that gamepads only work with more than one player etc.Īnd there is indeed a message that you should press 'fire' now. Yes, while the new GUI is really nice, we might be missing someone to look at usability for novices.
#Supertuxkart modding Pc
Madbad :The new way multiplayer is handled is not really intuitive:Īt first ive thinked too that the multiplayer support on the same pc was dropped.